//==============================================================================
// Throwing Axeman_anim.txt
//==============================================================================
import Norse_Archer_Shield_anim.txt

//==============================================================================

define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================

define Head
{         
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry Beta N Hirdman V2 Head
            ReplaceTexture Infantry G Hoplite Head Standard/Archer Beta N Throwing Axeman Head
         }
      }
   }      
}
//==============================================================================
define ShieldNone
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Attachments N Axe Throwing Iron
Replacetexture Attachments N Shield Cav Iron Map/Attachments Beta N Shield Archer Iron Map V2
         }
      }
   }
}
//==============================================================================
define norseaxe
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Attachments N Axe Throwing Iron
         }
      }
   }
}
//==============================================================================
define Axe2
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Archer Beta N Throwing Axeman Back Axes
         }
      }
   }
}
//==============================================================================

anim Idle
{      
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer Beta E Peltast_IdleA
				ReplaceTexture Archer N Throwing Axeman Standard/Archer Beta N Throwing Axeman
						connect TopOfHead Axe2 hotspot
				connect LeftForearm Shield Hotspot
				connect Righthand norseaxe Hotspot
				connect Smokepoint norseaxeN HotspotX
				Connect TopOfHead Head hotspot
         }
      }
   }      
}
//==============================================================================

anim Build
{      
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer Beta E Peltast_BuildA
				ReplaceTexture Archer N Throwing Axeman Standard/Archer Beta N Throwing Axeman
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
						connect TopOfHead Axe2 hotspot
				connect LeftForearm Shield Hotspot
				connect Righthand Hammer Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe HotspotX
         }
      }
   }      
}
//==============================================================================

anim Bored
{ 
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer Beta E Peltast_BoredA
						connect TopOfHead Axe2 hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Archer Beta N Throwing Axeman
				connect LeftForearm Shield Hotspot
				connect Righthand norseaxe Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe HotspotX
         }
      }
   }
}

//==============================================================================

anim Walk
{   
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer Beta E Peltast_walkA
						connect TopOfHead Axe2 hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Archer Beta N Throwing Axeman
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.40 true   
            tag FootstepRight 0.90 true   
//-- end auto generated section
				connect LeftForearm Shield Hotspot
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect Smokepoint norseaxe HotspotX
         }
      }
   }
}
//==============================================================================

anim RangedAttack
{   
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer Beta E Peltast_AttackA
						connect TopOfHead Axe2 hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Archer Beta N Throwing Axeman
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag GenericSound 0.40 true   
            tag Attack 0.28 false   
            tag SpecificSoundSet 0.29 false SwordSwing checkVisible 
//-- end auto generated section
				connect LeftForearm Shield Hotspot
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect Smokepoint norseaxe HotspotX
         }
      }
   }
}

//==============================================================================

anim Death
{   
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer Beta E Peltast_DeathA
						connect TopOfHead Axe2 hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Archer Beta N Throwing Axeman
				connect LeftForearm Shield Hotspot
				connect Righthand norseaxe Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe HotspotX
         }
      }
   }
}
//==============================================================================

anim Flail
{
   SetSelector
   {
		VariationLogic
      set hotspot
      {
         version
         {
				Visual Archer Beta E Peltast_flailA
						connect TopOfHead Axe2 hotspot
				ReplaceTexture Archer N Throwing Axeman Standard/Archer Beta N Throwing Axeman
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.10 true   
            tag FootstepRight 0.35 true   
//-- end auto generated section
				connect LeftForearm Shield Hotspot
				Connect TopOfHead Head hotspot
				connect Righthand norseaxe Hotspot
				connect Smokepoint norseaxe HotspotX
         }
      }
   }
}

